About this asset
Dark moist-looking earth is interrupted by green moss and small fallen surface debris. The scattered patches create a woodland floor with more color variation than bare soil.
Where this material fits
Place it beneath trees, beside shaded paths or around a forest diorama. Check the repeated moss landmarks from the final camera before covering a large terrain with one unchanged pattern.
Included maps and resolutions
- Base Color
- Normal — OpenGL, 16-bit
- Roughness
- Ambient Occlusion
- Height / Displacement
The source listing specifies 4K, 2K and 1K PNG maps and seamless tiling.
Material setup
Follow the Blender PBR setup to keep the channels aligned. The roughness-map guide helps you evaluate dry and damp-looking regions under consistent lighting.
Compare Mossy Patchy Ground PBR Texture to judge the difference in pattern, contrast and surface condition under the same lighting. Use the bark UV workflow when matching the ground to nearby trunks.
Explore the ground material collection for other surfaces in this family. The Superhive button opens the listing for current pricing, package contents and license terms.
Inspect this material in your browser
After downloading the material's maps, open the PBR Material Previewer to compare supported textures on a sphere, cube or plane under HDR lighting. Check normal direction, roughness and tiling locally before applying the material to your scene. Product files are not loaded automatically.