Normal Map Converter
Convert tangent-space normal maps between OpenGL and DirectX conventions directly in your browser.
PNG, JPG & WebP · Local processing · Free
Open Normal Map ConverterFree browser-based tools for 3D artists, game developers and digital creators.
Convert tangent-space normal maps between OpenGL and DirectX conventions directly in your browser.
PNG, JPG & WebP · Local processing · Free
Open Normal Map ConverterEstimate texture memory from resolution, texture count, format and mipmaps. Compare six common storage formats.
RGB8, RGBA8 & BC formats · Local calculations · Free
Open Texture Memory CalculatorPack grayscale PBR maps with Unreal ORM, Unity Metallic + Smoothness or custom RGBA layouts. Preview every channel and export PNG.
Textures & PBR · Unity, Unreal & custom · Local processing · Free
Open PBR Channel PackerInspect PBR textures on a sphere, cube or plane under HDR lighting. Compare normal conventions, tiling and material response locally.
Interactive Lab · Five PBR maps · Local WebGL preview · Free
Open PBR Material PreviewerGenerate custom UV checker textures with grids, labels and directional guides for testing UV maps.
Six checker styles · 512 px to 8K PNG · Generated locally · Free
Open ToolWork locally, without an account or an image upload to our servers. Each tool explains its supported formats and limits before you start.
Pair a utility with the 3D learning resources, or explore the 3D asset library when your next scene needs a starting point. If surface details look inverted, start with this normal-map troubleshooting workflow.
More tools will join this collection as they become available.