QuadMend Blender Addon: From AI Mesh to Game-Ready Workflow
See how I tested QuadMend 0.10.6 on a Tripo AI orc in Blender, with quad remeshing, UVs, texture baking and practical checks before game export.
Read articlePractical tutorials, tested workflows and a closer look at the craft of 3D.
See how I tested QuadMend 0.10.6 on a Tripo AI orc in Blender, with quad remeshing, UVs, texture baking and practical checks before game export.
Read articleThe choices behind the model matter as much as the result. Start with the fundamentals, then make them your own.
Open the latest storyKeep HDRI lighting and reflections while using a different background in Blender Cycles. Connect Light Path and Mix Shader nodes and check common mistakes.
Read articleBuild golden hour product lighting in Blender with a low-sun HDRI. Control warm color, preserve readable shadows and compare your result with a neutral reference.
Read articleLight a product turntable in Blender with an HDRI. Check the full rotation, control moving reflections and keep exposure consistent before rendering the loop.
Read articleChoose granite, marble and stone materials for 3D interiors by comparing grain, veins, finish and camera distance with a practical three-surface exercise.
Read articleBuild a believable stone countertop in Blender. Set texture scale, map slab edges, align marble veins and review PBR materials at the final camera distance.
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