About this asset
Penne shapes sit in a rich red tomato-sauce pattern, creating a dense food surface with a clear directional rhythm. Warm pasta tones contrast with the darker sauce between pieces.
Where this material fits
Try it on food-themed props or stylized culinary surfaces. This material supplies image maps rather than individual pasta models; use geometry for exposed pieces, plate edges and close-up silhouettes.
Included maps and resolutions
- Base Color
- Normal — OpenGL
- Roughness
- Metallic
- Ambient Occlusion
- Height / Displacement
The source listing specifies 4K, 2K and 1K PNG maps and seamless tiling. A supplied Metallic map does not make pasta or wood a metal; inspect the map and keep the material response appropriate to the surface.
Material setup
Start with the Blender PBR setup to connect the maps. The product-lighting workflow helps you inspect surface highlights without relying on one flattering preview.
Compare Red Chili Peppers PBR Texture to judge the difference in pattern, contrast and surface condition under the same lighting.
Explore the food material collection for other surfaces in this family. The Superhive button opens the listing for current pricing, package contents and license terms.
For a different ingredient pattern, compare Gnocchi with Tomato Sauce PBR Texture: pale rounded gnocchi sit in a bright red sauce, with small green flecks and shiny gaps between the pieces.
For a different ingredient pattern, compare Fusilli with Pesto PBR Texture: twisted yellow-green fusilli form a dense surface with green pesto in the grooves and scattered darker leaf shapes.
For a different ingredient pattern, compare Spaghetti with Ragu PBR Texture: long pale pasta strands overlap in a dense tangle with red-brown sauce visible between the curves.
For a different ingredient pattern, compare Pasta al Ragu PBR Texture: short curled pasta shapes form a dense red and golden surface with sauce and small darker pieces between them.
Inspect this material in your browser
After downloading the material's maps, open the PBR Material Previewer to compare supported textures on a sphere, cube or plane under HDR lighting. Check normal direction, roughness and tiling locally before applying the material to your scene. Product files are not loaded automatically.