Pirate captain with a tricorn hat, long coat and beard — official product preview

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Game assets / Characters

Rigged Pirate Captain — Tricorn NPC Character

A tricorn-hat pirate captain with 26,674 triangles, Blender Rigify source, a humanoid FBX rig and PBR textures for game environments.

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About this asset

A heavy-set captain in a tricorn hat and decorated coat, suited to ship crews and port-town NPC roles.

Rigging and package

Includes a Blender Rigify source file, a separate simplified humanoid Blender file and a rigged FBX tested with Unity Humanoid. The body and fingers are rigged.

No animation clips or facial controls are included. Eyes and mouth remain static.

PBR workflow

PNG textures at 1K, 2K and 4K include Base Color, Normal (DirectX/OpenGL), Roughness, Metallic and Ambient Occlusion. Engine presets include Unreal ORM and Unity Metallic/HDRP Mask maps.

Follow the Blender PBR setup guide and texture-resolution guide when preparing your scene.

Build out the crew with the Pirate Cook and browse all game assets.

Production disclosure

AI-assisted high-poly references and retopology were followed by manual cleanup, UV work, baking, texturing and rigging.

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Rigged Pirate Cook Game Ready 3D Model

Bring character and personality to your pirate crew with this game-ready rigged Pirate Cook 3D model, designed for pirate games, historical adventures, sailing games, Age of Sail environments, taverns, ship interiors,…

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