About this asset
A crewman in a headscarf, loose shirt and vest, ready to fill deckhand, dock-worker or background sailor roles.
Rigging and package
Includes a Blender Rigify source file, a separate simplified humanoid Blender file and a rigged FBX tested with Unity Humanoid. The body and fingers are rigged.
No animation clips or facial controls are included. Eyes and mouth remain static.
PBR workflow
PNG textures at 1K, 2K and 4K include Base Color, Normal (DirectX/OpenGL), Roughness, Metallic and Ambient Occlusion. Engine presets include Unreal ORM and Unity Metallic/HDRP Mask maps.
Follow the Blender PBR setup guide and texture-resolution guide when preparing your scene.
Build out the crew with the Pirate Cook and browse all game assets.
Production disclosure
AI-assisted high-poly references and retopology were followed by manual cleanup, UV work, baking, texturing and rigging.