Pirate sailor wearing a headscarf, shirt and vest — official product preview

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Game Ready 3D Models / Characters

Rigged Pirate Sailor — Game Ready 3D Model

A pirate crew character with 20,174 triangles, Blender Rigify source, Unity-tested humanoid FBX and PBR textures for game environments.

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About this asset

A crewman in a headscarf, loose shirt and vest, ready to fill deckhand, dock-worker or background sailor roles.

Rigging and package

Includes a Blender Rigify source file, a separate simplified humanoid Blender file and a rigged FBX tested with Unity Humanoid. The body and fingers are rigged.

No animation clips or facial controls are included. Eyes and mouth remain static.

PBR workflow

PNG textures at 1K, 2K and 4K include Base Color, Normal (DirectX/OpenGL), Roughness, Metallic and Ambient Occlusion. Engine presets include Unreal ORM and Unity Metallic/HDRP Mask maps.

Follow the Blender PBR setup guide and texture-resolution guide when preparing your scene.

Build out the crew with the Pirate Cook and browse all game assets.

Production disclosure

AI-assisted high-poly references and retopology were followed by manual cleanup, UV work, baking, texturing and rigging.

Use the How to Test a Rigged Character in Unity Before Gameplay guide to validate bone mapping, clothing clearance and representative motions in a separate evaluation scene.

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