
10 Rigged Shepherd & Herding Dogs — Game Ready 3D Pack
Bring working dogs into your scenes with 10 static and rigged 3D models, BLEND and FBX files, and PBR textures up to 4K for Blender, Unity and Unreal Engine.
Connect the knowledge with the assets. 11 resources to explore.

Bring working dogs into your scenes with 10 static and rigged 3D models, BLEND and FBX files, and PBR textures up to 4K for Blender, Unity and Unreal Engine.

This game-ready electrician 3D model features realistic human proportions, professional workwear, a protective hard hat, work gloves, utility belt, cargo trousers, and reinforced work boots. With 20,101 triangles, the…

Bring a powerful fantasy worker to your project with this game-ready rigged Orc Blacksmith 3D model, designed for RPGs, medieval fantasy games, villages, blacksmith workshops, crafting environments, and NPC population…

A tricorn-hat pirate captain with 26,674 triangles, Blender Rigify source, a humanoid FBX rig and PBR textures for game environments.

A corsair captain with 24,284 triangles, Blender Rigify source, a humanoid FBX rig and PBR textures for pirate games and historical scenes.

Bring character and personality to your pirate crew with this game-ready rigged Pirate Cook 3D model, designed for pirate games, historical adventures, sailing games, Age of Sail environments, taverns, ship interiors,…

A pirate crew character with 20,174 triangles, Blender Rigify source, Unity-tested humanoid FBX and PBR textures for game environments.
Choose dog 3D models for games by comparing silhouettes, camera distance, scene scale and animation needs, with a practical shepherd and herding dog example.
Read articleImport a rigged dog into Unity with Generic rig settings, the right source FBX, PBR material checks and a simple validation scene before gameplay setup.
Read articlePose a rigged dog in Blender with a practical workflow for paw contact, body balance, head direction and deformation checks before rendering or export.
Read articleTest a rigged character in Unity with a practical checklist for Avatar mapping, skin deformation, clothing intersections and representative animation clips.
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