Match HDRI Lighting to a 3D Ground Plane in Blender
Ground your 3D subject under HDRI lighting in Blender. Match contact, sun direction and camera perspective, then choose a visible plane or shadow catcher.
Read articleExplore Sky 026 HDRI with a clear blue sky and a bright low sun. Use 10K, 6K, 3K or 1K HDR maps for simple directional lighting and outdoor reflections.
See current pricing, available files and license details on the marketplace.
A clear blue sky grades toward a pale horizon around a bright low sun, above a black lower half in the supplied panorama preview.
This simple sky is useful when you want to judge the outline and shading of an object with little cloud detail in its reflections. Rotate the sun across the side of the subject and inspect the resulting ground shadow. Keep an eye on pale surfaces and exposure before adding extra lights to fill the darker side.
The product page lists 10K, 6K, 3K, 1K files in .hdr format. Choose the resolution for the detail visible in the final camera framing and reflections. The web image above is a compressed preview; use the purchased HDR file to light your scene.
The supplied image shows the sky with black below it. Preserve this layout when previewing the panorama; add your own ground or foreground geometry for a complete scene. The JPEG preview cannot establish the lighting contribution of the purchased map below the horizon.
Learn how to add a ground plane for HDRI lighting so that your objects have local contact shadows. Use the Blender HDRI lighting workflow to load and rotate the environment.
Compare Clear Blue Horizon HDRI to compare two clear-sky environments with different sun positions and horizon gradients. Keep your material and exposure fixed to make the comparison useful.
Browse the HDRI lighting collection to combine environment, lighting and scene filters.
Ground your 3D subject under HDRI lighting in Blender. Match contact, sun direction and camera perspective, then choose a visible plane or shadow catcher.
Read articleSet up HDRI lighting in Blender, rotate the environment, balance exposure, and check PBR materials with a practical workflow for clearer product renders.
Read articleCompare HDRI and area lights in Blender. Learn how to control reflections, reveal product shape and combine light sources without flattening your render.
Read articleExplore a clear blue sky HDRI with a bright sun and smooth horizon gradient. Compare 12K to 2K unclipped maps for simple outdoor lighting and reflections.
View assetExplore an abandoned warehouse HDRI with window light, roof trusses and worn concrete. Choose 12K to 2K unclipped maps for industrial props and reflections.
View assetExplore a crystal valley HDRI with pale formations, sandy terrain and a monumental arch. Choose 12K to 2K maps for bright sci-fi lighting and reflections.
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