Repeated white vertical light strips cross a dark studio wall, between a pale upper hemisphere and a darker grey lower field.

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HDRIs / Lighting

Studio Lighting 016 HDRI

Explore Studio Lighting 016 HDRI with white vertical strips and a neutral studio palette. Choose 10K to 2K maps for product and material renders.

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About this asset

Repeated white vertical light strips cross a dark studio wall, between a pale upper hemisphere and a darker grey lower field.

Lighting and scene uses

The neutral strip pattern makes this a useful comparison environment for brushed metal and smooth manufactured surfaces. Look for a gradual change in highlight width as roughness increases. Because the strips repeat, a small rotation may produce a similar pattern; use the full product silhouette to decide which orientation reads most clearly.

Resolution and map details

The product page lists 10K, 8K, 4K, 2K files in .hdr format. The supplied catalog image is a compressed web preview; load the purchased HDR map for environment lighting. Choose the map resolution to suit the detail visible in your final background and reflections.

Compare lighting in your workflow

Learn how to set up and rotate HDRI lighting in Blender. Use roughness maps in PBR to understand how surface roughness affects the reflected light pattern.

Compare Metal PBR Texture — Dark Reflective Finish to compare metal roughness under neutral repeated strip reflections. Keep the camera and material fixed when evaluating the change.

Compare Studio Lighting 013 HDRI to compare repeated vertical strips with broad curved light shapes.

Browse the HDRI lighting collection for more environments and combined lighting filters.

For another lighting comparison, try Studio Lighting 007 HDRI to compare arched reflection lines with repeated straight white strips.

Creation approach

Created in Blender. This is a rendered virtual environment; its lights and surrounding surfaces are part of the panorama.

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