Match HDRI Lighting to a 3D Ground Plane in Blender
Ground your 3D subject under HDRI lighting in Blender. Match contact, sun direction and camera perspective, then choose a visible plane or shadow catcher.
Read articleExplore Sky 032 HDRI with a low warm sunset glow and a cool blue-grey sky. Choose 10K, 6K, 3K or 1K HDR maps for outdoor lighting and reflections.
See current pricing, available files and license details on the marketplace.
A narrow golden sunset glow runs along the horizon beneath a cool blue-grey sky with scattered wisps of cloud; the lower half of the preview is black.
The restrained warm horizon can help separate a dark foreground object from a cooler sky. Place the brightest section behind or beside the subject, then check the shadow direction on your own ground plane. Its quieter cloud pattern can suit a scene where the object should carry most of the visual detail.
The product page lists 10K, 6K, 3K, 1K files in .hdr format. Choose the resolution for the detail visible in the final camera framing and reflections. The web image above is a compressed preview; use the purchased HDR file to light your scene.
The supplied image shows the sky with black below it. Preserve this layout when previewing the panorama; add your own ground or foreground geometry for a complete scene. The JPEG preview cannot establish the lighting contribution of the purchased map below the horizon.
Learn how to add a ground plane for HDRI lighting so that your objects have local contact shadows. Use the Blender HDRI lighting workflow to load and rotate the environment.
Compare Hazy Sunset Sky HDRI to compare a narrow clear sunset glow with a more diffuse hazy horizon. Keep your material and exposure fixed to make the comparison useful.
Compare Sky 029 Warm Horizon HDRI to compare a narrow sunset glow with a broader clear upper sky.
Browse the HDRI lighting collection to combine environment, lighting and scene filters.
Ground your 3D subject under HDRI lighting in Blender. Match contact, sun direction and camera perspective, then choose a visible plane or shadow catcher.
Read articleSet up HDRI lighting in Blender, rotate the environment, balance exposure, and check PBR materials with a practical workflow for clearer product renders.
Read articleCompare HDRI and area lights in Blender. Learn how to control reflections, reveal product shape and combine light sources without flattening your render.
Read articleExplore a hazy sunset sky HDRI with a muted sun and soft blue-grey gradients. Compare 12K to 2K unclipped maps for subdued exterior and product lighting.
View assetExplore an abandoned warehouse HDRI with window light, roof trusses and worn concrete. Choose 12K to 2K unclipped maps for industrial props and reflections.
View assetExplore a crystal valley HDRI with pale formations, sandy terrain and a monumental arch. Choose 12K to 2K maps for bright sci-fi lighting and reflections.
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