Twenty-four stone material spheres in four rows, showing pale limestone, layered travertine, porous cream finishes and one dark speckled surface

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24 Travertine, Limestone & Stone — 4K PBR Materials Bundle

Explore 24 tileable travertine, limestone and stone PBR materials with 4K PNG textures and Metallic-Roughness, Unity Standard and Unreal Engine presets.

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About this asset

Build a light stone palette with 24 tileable travertine, limestone and natural stone PBR materials. This collection brings together soft ivory grain, cream-colored pores, horizontal layers, vertical streaks and rough chalky surfaces, alongside a contrasting dark mineral finish. Every material is supplied as 4K PNG textures, with PBR Metallic-Roughness, Unity Standard and Unreal Engine texture presets.

Use the collection for architectural panels, columns, steps, display plinths and environment props. The cover shows all 24 finishes on material preview spheres, making it easier to compare the scale and direction of their visible features before applying them to your own geometry.

What the bundle includes

  • 24 distinct tileable PBR materials with travertine, limestone and other stone appearances.
  • 4K PNG textures for each material.
  • Three texture preset workflows: PBR Metallic-Roughness, Unity Standard and Unreal Engine.
  • A coordinated range of pale, warm and weathered stone, with fine-grained, banded, porous and rugged variations.

The presets provide texture files for material setup. Import them into your chosen application and assign them to the appropriate shader inputs. Unity Standard targets the Standard Shader workflow; URP, HDRP or a custom shader may need different channel assignments. The included presets are texture resources rather than ready-made engine projects.

Try three free 2K stone materials

Start with a small sample on your own mesh. These three downloads use 2K textures and the PBR Metallic-Roughness workflow:

Keep the geometry and lighting consistent as you compare them. The free versions help you choose the surface character; the premium collection expands the choice to 24 materials at 4K and adds the Unity Standard and Unreal Engine texture presets.

Choose a finish for its role in the scene

Fine limestone grain can support the main subject without competing with it. Try a restrained ivory finish on a display base, then use a more porous or layered material on a supporting wall. A rugged chalky surface can give an aged architectural detail more visible texture, while the dark speckled option introduces contrast within the otherwise pale collection.

Directional travertine needs a different decision from scattered pores. Compare horizontal bands on a broad panel with vertical streaks on a column, and keep the texture direction intentional at edges and corners. Follow the stone palette selection exercise to assign dominant and supporting roles before filling a scene with several competing finishes.

For a broader contrast in grain and veining, explore the 24 Granite, Marble & Stone PBR Materials Bundle. The two collections offer different visual palettes that can be evaluated in the same scene.

Explore all 24 surface variations

These descriptive names follow the preview order and identify the visible finish of each material.

No. Surface variation
01 Smooth Light Ivory Limestone
02 Rough Chalky White Limestone
03 Fine-Pored Light Gray Limestone
04 Horizontally Striated Ivory Travertine
05 Weathered Layered Beige Travertine
06 Open-Pore Cream Travertine
07 Cracked Pale Limestone
08 Softly Banded Cream Travertine
09 Vertical Vein-Cut Travertine
10 Soft Cream Limestone
11 Horizontally Layered Gray-Beige Travertine
12 Vertical-Grain Pale Travertine
13 Dark Gray Speckled Natural Stone
14 Rough Porous Beige Limestone
15 Fine-Pitted Ivory Limestone
16 Rugged White Limestone
17 Warm Ivory Pitted Travertine
18 Fine-Pored Pale Limestone
19 Shell-Patterned Porous Limestone
20 Scratched White Limestone
21 Horizontal-Cut Pale Travertine
22 Eroded White Porous Stone
23 Weathered Sandy Beige Limestone
24 Coarse-Pitted Warm Ivory Stone

Check scale and surface response before final rendering

Use a flat panel to judge pore size and repeat spacing, a curved object to inspect highlights, and a beveled block to review edge transitions. The Blender PBR material test scene provides a repeatable setup for these comparisons. Tileable textures still benefit from deliberate mapping: choose their apparent scale against the object and the final camera distance.

You can also inspect compatible local maps in the PBR Material Previewer before building the full scene. For an engine handoff, use the Blender, Unity and Unreal stone material checklist to review map interpretation, channel assignments and normal detail in a controlled order.

Open the Superhive listing for the current purchase options and commercial license terms. The free samples have their own download and attribution information on their individual pages.

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