Understanding 3D Asset Licenses for Games and Commercial Projects
Understand how 3D asset licenses work for games, commercial projects, client work, marketplaces, Unity, Unreal, and 3D creators.
Read articlePractical tutorials, tested workflows and a closer look at the craft of 3D.
Understand how 3D asset licenses work for games, commercial projects, client work, marketplaces, Unity, Unreal, and 3D creators.
Read articleExporting an FBX from Blender should be simple: model the asset, export it, import it into Unity or Unreal Engine, and continue building your scene. In practice, many 3D artists quickly discover that the asset which…
Read articleDiscover what really causes rendering artifacts in 3D and how to fix issues with mesh, UVs, baking, PBR textures, lighting, Unity and Unreal.
Read articleLearn how to organize, optimize, and reuse game-ready 3D assets across Blender, Substance Painter, Unity, Unreal, and marketplaces.
Read articleChoosing the right texture resolution for a 3D asset is one of those decisions that can quietly affect everything: visual quality, file size, game performance, marketplace value, and even how professional your asset…
Read articleUV stretching is one of the most common problems you may encounter when preparing a 3D model for texturing. Your geometry can look perfectly correct in the viewport, but as soon as you apply a checker pattern, wood grain, fabric…
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